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3ds Max plugin · UV workflow

UVModifier — fast UV alignment and scaling for 3ds Max

UVModifier accelerates the most common UV operations in archviz: fitting a map to real-world dimensions, aligning across multiple objects, rotating by exact degrees, and resetting UV channels without touching the material. All operations work across a multi-object selection in one click.

$50
3ds Max 2021–2027Perpetual license 1.x2 activations
  • Real-world UV fit across multiple selected objects.
  • Align, rotate and scale UVs with typed precision values.
  • Safe UV reset without affecting material assignments.
UV workflow tools

Common UV operations done in seconds, not minutes.

Setting up physically correct UV scales in 3ds Max normally requires multiple steps across several dialogs. UVModifier puts the most-used operations in one panel and makes them work batch-style on a selection.

Real-world map fit

Enter tile dimensions in metres or centimetres and UVModifier sets the UVW Xform so that one texture repeat equals exactly that size in world space. Works on single objects and multi-object selections simultaneously.

Alignment presets

Align UV islands to the top, bottom, left or right edge of the 0–1 UV space with a single click. Useful for trimming, decal placement and tiling seam correction without opening the UV editor.

Precise rotation

Type an exact rotation angle in degrees and the plugin updates the UVW Xform on all selected objects. Supports 45-degree snapping for quick isometric and diagonal tile layouts.

Proportional scale lock

Scale UV tiling with an optional aspect-ratio lock. Adjust only the U or V repeat independently, or scale both at once while keeping proportions. Avoids stretched-texture issues without manual calculation.

Safe channel reset

Reset any UV channel on selected objects without disturbing material slot assignments. This is safer than deleting the modifier stack, which can break complex material setups.

Projection helpers

Apply planar, cylindrical or box projection from a single dialog entry. Useful when setting up initial UV coordinates on imported geometry that has none.

Licensing

Purchase and activate UVModifier.

UVModifier has its own purchase page. After payment the license appears in your account and can be activated online or offline.

$50

UVModifier license

Perpetual license for the 1.x branch. Covers 3ds Max 2021–2027 on up to two machines per purchase.

  • 2 activations per purchase;
  • online activation on the website;
  • offline activation by e-mail;
  • the license is stored in a signed .rslic file.

Who it is for

  • architectural visualizers who set up tiling materials daily;
  • artists who work with imported CAD geometry needing UV setup;
  • studios where physical material dimensions must match spec;
  • anyone who finds the built-in UVW Map modifier too slow for batch work.