License API · 99.98%
BricksPattern
Procedural geometry· 3ds Max 2021–2027 ·Full version 1.0.34 ·↓ Downloads 511

BricksPattern

Create real repeating brick, tile, paving and parquet geometry.

Trial 90 days — · 0 reviews
Leave a review Reviews are moderated before publication. Registration is not required.
Your rating
WHAT'S NEW

BricksPattern

Version history

1.0.26 | 13–14.10.2026

  • The product name has been standardised: “rs.BricksPattern” in plugin windows (licence, first launch, purchase and update) and in the Plug-in Manager; “RS.3DS.BricksPattern” in the Windows installed programs list and the installer name. The new installer updates the installed version and preserves licenses.
  • Usage data has been reduced to a minimum: only a “plugin started” flag and the minutes during which the plugin was actually used are sent. The installation identifier, versions, licence status and details of your actions are not sent.

1.0.24–1.0.25 | 13.10.2026

  • Updates for the entire product range in one window: the plugin finds all RS-Systems products for 3ds Max installed on the computer, including products installed later, and offers to update, postpone, skip this version or stop asking for each one. The update button in the licence rollout opens this window.
  • Selected updates are downloaded only from rs-systems.org, with signature, size and checksum verification, and installed as a single batch after all 3ds Max sessions are closed, with one administrator permission prompt. Products installed through the combined RS-Systems 3ds Max Suite package are updated through that package.
  • Fixed: plugins did not accept the RS-Systems 3ds Max Suite license. A purchased suite now activates every plugin it includes, and the suite activation code can be entered in any of them.

1.0.24 | 03.10.2026

  • Licensing now follows the common RS-Systems system: signed licences and a trial period that works without an internet connection.
  • The licence rollout now includes background update checks and an update button.
  • Sending usage data no longer starts the trial period.
DESCRIPTION

18 layouts shown

4 pattern families

3D real joints, relief and edges

2021–2027 supported 3ds Max versions

Four-minute demonstration

The complete modifier workflow inside 3ds Max.

The demonstration starts with a simple mesh model and shows how the selected layout becomes editable geometry, gains relief and material zones, and continues to work in the standard modifier stack.

The complete modifier workflow inside 3ds Max.

01

Apply the modifier

Start with a clean object and add BricksPattern without destructively rebuilding the original mesh.

02

Choose the layout and real-world dimensions

Switch between masonry, parquet, paving and custom layouts, then set the actual element dimensions.

03

Adjust joints and relief

Control joint width, element height, bevel and random variation with an immediate preview of the result.

04

Assign materials and continue modelling

Use the generated Material IDs and combine BricksPattern with Bend, selection and other standard 3ds Max modifiers.

Why geometry matters

Real edges, recesses and element thickness, rather than a visual imitation.

A texture can suggest a joint. BricksPattern creates it. The result is visible in grazing light, reflections, the silhouette and close-up views.

▱

Accurate close-ups

Real edges produce physically correct highlights, contact shadows and ambient occlusion without a baked relief map.

⌁

Curved surfaces

The modifier follows the object's surface, so a single pattern can be applied to columns, curved walls and complex architectural elements.

#

Reproducible variation

Random parameters controlled by a seed add natural irregularity while preserving the result through later changes.

ID

Ready-to-use material zones

Separate IDs for main elements, accent elements and joints connect directly to a Multi/Sub-Object material.

A library of geometric patterns

The same cube, eighteen fundamentally different construction patterns.

Every example below was created with the modifier in Autodesk 3ds Max. Open an image to inspect the geometry and the active pattern in the parameters panel.

Masonry patterns Parquet and modules Paving and decoration Abstract and custom

01

Brick masonry

Running, Flemish and stack bonds for brick facades, walls and ceramic cladding.

01 View larger

Masonry patterns

1/2 running bond

Classic running bond with a half-brick offset for facades, walls and close-up views.

02 View larger

Masonry patterns

1/3 running bond

Running bond with a one-third element offset for a more elongated, less repetitive rhythm.

03 View larger

Masonry patterns

Flemish bond

Alternating stretchers and headers for traditional decorative brickwork.

04 View larger

Masonry patterns

Fine stack bond

A precise rectangular grid for contemporary brick, tile and panel facades.

02

Parquet and modular layouts

Directional and modular systems for floors, tiles, stone and decorative architectural panels.

05 View larger

Parquet and modules

Herringbone

Interlocking rectangular elements for parquet, tiles, stone and decorative cladding.

06 View larger

Parquet and modules

T-shaped layout

A modular T-shaped layout for distinctive floors, screens and architectural panels.

07 View larger

Parquet and modules

Modular Ashlar

Mixed rectangular modules arranged in a controlled Ashlar composition.

08 View larger

Parquet and modules

Chevron

Angled elements meeting along a central axis to create a directional pattern.

09 View larger

Parquet and modules

Parquet Tile 2

Large framed modules with a clean geometric centre for decorative floors and wall systems.

10 View larger

Parquet and modules

Parquet Tile 3

Decorative framed modules with a floral centre for distinctive parquet and panel compositions.

03

Paving and decorative modules

Hexagonal, wave, leaf and framed tile systems for landscapes and ornamental surfaces.

11 View larger

Paving and decoration

Hexagons

Repeating hexagonal modules for paving, ceramic tiles and facade systems.

12 View larger

Paving and decoration

Wave Checker

Alternating curved modules that form a soft checkerboard rhythm.

13 View larger

Paving and decoration

Wave Striped

Continuous wave-shaped bands for decorative paving and distinctive interiors.

14 View larger

Paving and decoration

Maple Leaf

A decorative leaf-shaped module for ornamental paving and custom tiles.

15 View larger

Paving and decoration

Paving Tile 1

Large framed paving modules with prominent cross-shaped joints.

16 View larger

Paving and decoration

Paving Tile 2

Rectangular tile modules with compact corner inserts and a regular repeat.

04

Abstract and custom patterns

Unconventional geometric layouts for screens, accent panels and proprietary patterns.

17 View larger

Abstract and custom

Diagonal

Dense diagonal geometry for experimental screens, panels and abstract surfaces.

18 View larger

Abstract and custom

Pattern 1

A custom layout of elongated modules for unconventional architectural compositions.

One modifier with explicit controls

Every important geometric setting is visible in the 3ds Max modifier panel.

The interface is organised sequentially, from pattern selection and real-world dimensions to relief, variation, Material IDs and texture coordinates. This speeds up iterations and makes the result predictable.

View larger

01

Pattern and real-world dimensions

Choose a layout and work in real-world units instead of compensating for dimensions by scaling the texture later.

02

Element and joint dimensions

Set element width and height along with vertical and horizontal joint dimensions.

03

Relief, bevel and base

Control element height, joint depth, base thickness and bevel for clearly defined close-up geometry.

04

Randomization and quality

Use random offsets, a reproducible seed and quality settings to balance a natural appearance against mesh density.

05

Material ID

Assign separate IDs to two element groups and the joints to set up a Multi/Sub-Object material immediately.

06

Texture coordinates

Adjust random offsets, scale, rotation and fragment settings directly in the modifier.

Workflow

How BricksPattern fits into an architectural visualization workflow.

Add the modifier, choose a pattern, and set element dimensions and joint depth: the mesh updates in real time. BricksPattern can be used in the modifier stack or collapsed to a static mesh after the final adjustments.

01

1. Apply to any mesh

Select a plane, wall section or curved surface. Add BricksPattern from the modifier list. The plugin reads the UV channel and immediately divides the surface into the selected layout.

02

2. Adjust the parameters

Change the pattern type, brick dimensions, joint width and joint depth. Add height and size variation using the seed controls. All changes remain nondestructive while the modifier stack is active.

03

3. Assign materials and render

Apply a Multi/Sub-Object material with the automatically assigned Material IDs. Render with V-Ray, Corona, Arnold or another engine. Real geometry produces correct shadows and AO without baking.

Choose the right representation

BricksPattern for geometry. BricksMap for procedural shading.

The products operate at different levels of detail and complement each other best when used in the same scene.

BricksPattern

Use when the camera can see the geometry

  • real element thickness and joint depth;
  • correct silhouette, shadows and reflections;
  • foreground facades, hero objects and close-ups;
  • editing in the standard modifier stack.

BricksMap

Use when speed and coverage matter most

  • procedural textures without increasing mesh density;
  • fast material variations in large scenes;
  • automatic bump and normal components;
  • background surfaces and medium-distance views.

Open BricksMap →

Licensing

Purchasing and activating BricksPattern.

BricksPattern has its own purchase page. After payment, the licence appears in your account. Activation is available online through the website or offline by email for isolated workstations.

BricksPattern can also be activated with an RS-Systems 3ds Max Suite licence if the suite includes this plugin. The update button in the licence rollout opens the shared update window for all installed RS-Systems products for 3ds Max.